Donkey Kong Country Tropical Freeze Iso

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Donkey Kong and his friends protect their home. And banana store from marauding Vikings in Donkey Kong Country Tropical Freeze WII U ISO .

.nkit.iso: Smallest size. Works with current releases of Dolphin.wbfs: Larger size. Works with Dolphin and Wii consoles.iso: Largest size. Works with Dolphin and Wii consoles. Hola amigos de Youtube en esta ocasion les dejare a peticion de un subscriptor el juego de Donkey Kong Country Tropical Freeze en Loadiine para Cemu espero l. Donkey Kong Country: Tropical Freeze is a side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo for the Wii U. Initial release date: February 14, 2014 Composer(s): David Wise; Daisuke Matsuoka; Minako Hamano; Shinji Ushiroda Genre: Platform game.

Donkey Kong Country: Tropical Freeze is a side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo for the Wii U.
Initial release date: February 14, 2014
Composer(s): David Wise; Daisuke Matsuoka; Minako Hamano; Shinji Ushiroda
Genre: Platform game
Series: Donkey Kong, Donkey Kong Country
Platforms: Wii U, Nintendo Switch
Developers: Retro Studios, Monster Games
In the game all the challenging ground-pounding. barrel-blasting. side-scrolling mine cart action from the Donkey Kong Country series. Back along with a bushel of new game-play elements and features.
Google Drive Download Links:
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Donkey Kong Country Tropical Freeze – USA – Part 1 (2 GB)
Donkey Kong Country Tropical Freeze – USA – Part 2 (2 GB)
Donkey Kong Country Tropical Freeze – USA – Part 3 (2 GB)
Donkey Kong Country Tropical Freeze – USA – Part 4 (2 GB)
Donkey Kong Country Tropical Freeze – USA – Part 5 (1 GB)
Cemu Emulator can be download in here.

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Donkey Kong Country: Tropical Freeze

Developer(s)Retro Studios, Monster Games
Publisher(s)Nintendo
SeriesDonkey Kong Country
Release date(s)JP February 14, 2014
NA February 21, 2014
EU February 21, 2014
AUS February 22, 2014
Genre(s)Platformer
Mode(s)Single-player, multiplayer (2)
Input methodsGamePad, Pro Controller, Wii Remote, Nunchuk
Compatibility
GameIDs
See also...

Search Google
Wikipedia page

Donkey Kong Country: Tropical Freeze is a 2014 side-scrolling platformer video game developed by Retro Studios, with assistance from Monster Games, and published by Nintendo. The fifth installment in the main Donkey Kong Country series, and the first in high-definition, Donkey Kong Country: Tropical Freeze is the direct sequel to the 2010 Wii game, Donkey Kong Country Returns. It was released in Japan under the alternative title Donkey Kong: Tropical Freeze.

  • 1Known Issues

Known Issues

Broken Characters and banana's

An issue that presented it self with 1.21.0, which was solved in 1.21.1 and also seemingly solved the vertex exploding banana's you would collect in caves.

Donkey Kong Country Tropical Freeze Iso

Funky's Fly 'n' Buy

Freeze

If you are stuck in the loading screen when trying to enter Funky's Fly 'n' Buy, a workaround is using the CPU mode 'single-core interpreter'.
It is not recommend using this CPU mode to play the whole game because of much worse performance.

You'll get stuck on this screen if you try to enter

Donkey Kong Country Tropical Freeze Iso Bootable


Previously known issues for older cemu builds

I̶n̶t̶r̶o̶/̶O̶p̶e̶n̶i̶n̶g̶ ̶C̶u̶t̶s̶c̶e̶n̶e̶

The intro/opening video when starting a new save does not play properly (video playback is not supported in Cemu). Can be bypassed by using a save file or simply waiting until the video is over (you can also replace the intro.mp4 video with a short one).

Wii U Pro Controller Input/Multiplayer

Wii U Pro Controller/Player 2 input is currently not detected. A workaround can be used instead:

Pro Controller workaround

Vendor-Specific Issues

Various bugs specific to NVIDIA GPUs, including glitched pick-ups (ie. bananas/coins) and improperly rendered textures with specific characters/objects.

Ridgeville
Previously known issues for older cemu builds but unchecked with most recent

2-BOSS Auditory Echo

The auditory echo effect that is supposed to play at the intro to 2-BOSS: Mountaintop Tussle does not work, so sound effects do not have any echo in this location.

6-4 Big Squeekly Laugh

When you pass the Big Squeekly encased in ice in the level 6-4: Blurry Flurry, its laughter is not audible.

6-A First Checkpoint Background Lighting

Near the first checkpoint of level 6-A: Dynamite Dash, the lighting on the massive ice pillar in the close background will occasionally glitch out, turning deep blue. The glitching seems to be dependent on Donkey Kong's positioning, as as soon as you start moving it is likely to revert to a normal appearance.

Harvest Hazards Background Fog

The fog in the far background of 5-1: Harvest Hazards appears to be somewhat visually corrupted, rendering as unusual translucent textures rather than fog. Certain levels in World 6 experience a similar issue where the distant fog has large striped squares in it. The glitch is fairly subtle and not particularly distracting, but noticeable if you're keeping a close eye on the distant background.

Configuration

When the game asks whether you want to play on the Television or the Gamepad, choose Television or you will have a black screen.

Gameplay Videos

Testing

Donkey Kong Country Tropical Freeze Iso 14000

Testing
1.4
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.4.0cWindows 10USAIntel Core i5 4690NVIDIA GeForce GTX 760Moi75tsN/AUnplayableStuck on black 'Loading' Screen
1.4.0cWindows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390DarkemasterN/ALoadsHangs in visible loading screen, ultimately freezes. (no pun intended)
1.4.1Windows 10EURAMD FX-6300AMD Radeon HD 7800 2GBnachopique5 - 9LoadsNo sound. Gets in Menu 5-9 fps and grafical issues on letters. When finished loading In-game shows a black screen at 60 fps.
1.4.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390DarkemasteN/ALoads~10fps in title screen and menus, hangs in black screen at 250+fps after selecting file/controls. (missed potential 'freeze' pun)
1.4.2bWindows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste20-60Loads~20fps in title screen and 50-60fps in menus, no longer hangs in black loading screen after selecting file/controls, now loads to a moving green/red static screen at ~50fps that is driving me bananas. (Eventually freezes after waiting several minutes, but does not crash.)
1.5
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.5.0Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste15-60Runs20fps in title screen/overworld and 50-60fps in menus/cutscenes, 15fps in-game. Previously mentioned moving green/red static screen can be bypassed using a save file.

Can get in game and is consistent 15 fps with full audio until you try to progress to another area where it freezes with music still playing. (Cemu does not crash) No character texture/audio issues to speak of, appears to be AMD GPU- specific.

1.5.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste20-60Runs50-60fps in title screen, 50-60fps in menus/cutscenes, 20fps in overworld/in-game. No other major changes from 1.5.0

No character texture/audio issues so far, appears to be AMD GPU- specific.

1.5.1Windows 10EURIntel Core i7-6700K@4.00GhzAMD R9 290yener9060LoadsWhile loading, you can hear sound, but have a screen glitch, which move: http://i.imgur.com/ZRrKTNG.jpg?1. After the sound ended, it freezes.
1.5.4Windows 10USAAMD FX 4100 Black Edition 3.6GhzNvidia GTX 750scOmegaForceYT35/45 FPSPlayableTexture Issues/Slowdowns on Some Times
1.5.6bWindows 10EURCore i5-4690 3.5GHzNvidia GeForce GTX 960 4GBMalkierian50-60PlayableCharacter texture glitches, slowdowns on big effects/level changes, or on certain levels. Beginning cutscene totally unwatchable.
1.5.6bWindows 10EURAMD FX - 8320 @ 4.0 GhzNvidia Gtx 950 2Gbzzkaiser50-60PlayableIt does not work the control and can not play, but videos play an music works perfectly
1.6
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6.0Windows 10EURAMD FX - 8320 @ 4.0 GhzNvidia Gtx 950 2Gbzzkaiser50-60LoadsThe game not detected gamepad and when tick full screen, crash windows
1.6.0WIndows 7USAAMD FX 8320 @ 4.4GHzAMD Radeonn R9 390Darkemaste45-60Playable50-60fps in title screen, menus/cutscenes, *and* in overworld, 45-60fps in-game. Text is now displayed correctly.

It appears enabling 'overwrite vertex buffer size' significantly lowers performance in this title, (possibly AMD-specific?) previously had it enabled in past submissions. Wii U Pro controller input settings still not detected. (no multiplayer)

1.6.0Windows 7USAIntel Core i5-4460Intel HD 7800Jakub55PlayableSeems to run faster in fullscreen mode
1.6.0Windows 7EURIntel Core i7-920Nvidia GTX970AsperN/ALoadsColoured impossible to play screen with sound and music
1.6.1Windows 10EURIntel Core i7 6700KNvidia GTX 970 SC ACX 2.0Chiyo60RunsGraphical glitches including static, lines appearing when collecting bananas, and entire screen going black except for the HUD. Occasional crashes.
1.6.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste55-60Playable60fps in title screen, menus/cutscenes, *and* in overworld, 55-60fps in-game.

Wii U Pro controller input settings still not detected. (no multiplayer) Nearly perfect otherwise, appears to be AMD GPU- specific.

1.6.2Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableConsistent 60fps in-game, 2nd player input still not detected. Nearly perfect, appears to be AMD GPU- specific.
1.6.2cWindows 10EURIntel Core i5 4670k @ 4.2 GHzNvidia GTX 750 Ti 2GBchriztr50-60PlayableThe game runs more or less great except for some levels that have a lot of thing happening in the background. This sometimes drags the fps down to 15, making it hard to complete the level. (at least if you die constantly at the same spot as I do)
1.6.3Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableNo major changes from 1.6.2
1.6.4Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableNo major changes from 1.6.3
1.7
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.7.1Windows 10USAIntel Core i3-5005 CPU@2.00ghzIntel HD Graphics 5500Rigo30-60RunsGame is playable besides some slowdowns, but some characters (like DK or some enemies) are invisible, making it difficult to play.
1.7.1Windows 10USAAMD FX 8320 @ 3.5GHzNvidia GTX 1060deathzero0216-60RunsVery slow in some levels, making the game mostly unplayable for me.
1.7.1Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableNo major changes from 1.6.4. Nearly perfect, appears to be AMD GPU-specific.
1.7.1Windows 10USAIntel Core i5-4460Nvidia GTX 970dubsteprangerN/ARunsGame does not detect Wii U Classic Controller and still does not detect Wii U Pro controller. Game runs smoothly until about 15 minutes into gameplay when framerate drops from consistent 50-60 to <10FPS.
1.7.2Windows 7USAAMD FX 8320 @ 4.4GHzAMD Radeon R9 390Darkemaste60PlayableGreatly improved performance in slowdown stages/areas, though still somewhat present in certain specific spots. Other than that no major changes from 1.7.1.
1.7.5Windows 10USAAMD FX9590Nvidia GTX 1070onedementedsmurf30-60PlayableGame runs smoothly @60fps until getting a second character, then drops to 30-50fps.
1.8
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.8.0Windows 10EURIntel i7 4790kNvidia GTX 980macbeef30-60PlayableGame runs smoothly. 2 Player Mode works with that trick... Its not that handy, but working still. https://www.youtube.com/watch?v=6lRYm9yWzC0
1.8.0bWindows 7EURIntel i5 7600Nvidia GTX 1060Furoryan30-60PlayableThere's a problem with shader cache, if you try to load 'Funky's Fly 'N' Buy' too early (just after level 1-2). Use a transferable sharder cache file as a workaround, or don't load Funky's Fly 'N' Buy before level 1-4 is cleared.
1.8.2bWindows 7EURIntel i5 4570AMD RX 480 8GB Nitro+OCAngeLusFr30-60PlayablePerfectly playable, only some lite visual bug and some freeze.

Note : when the game ask where you want to play chose Television otherwise you will have a black screen

1.9
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9.1Windows 10EURIntel Core i7 4790k @ 4.6GHznVidia GTX 1070FaserF60PlayableVery well playable. To play the game you need to change the settings to Gamepad, not ProController.
1.9.1Windows 10USAMD FX-9370 @ 4.4GHzNvidia GTX 1070dsjrb30-60PlayableMinimal graphical issues. Runs identical to EUR version.
1.11
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.11.0Windows 8.1USAIntel Core i5 4670K @ 3.4~3.8GHzNVidia GTX 1060 6GBpedrofleck40-60PlayableGame is playable, but with unstable FPS even in 720p it's pretty hard considering it's a DK game. In 1.7.2 it works with 60FPS in 1080p, so if you got a mid-range computer like me, try an older version for this game.
1.11.0Windows 10USAIntel Core i7 6700KNVidia GTX 1070MononokoMostly 60PlayableGame is very playable. Cut scene played at beginning (with corrupt sound), and there are certain shadows that do not load, but besides those small issues, the game runs great.
1.12
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.12.0dWindows 10EURIntel Core i7 3770NVidia GTX 980tiSonicarrowMostly 50-60PlayableGame is very playable in 1080p/1440p. Cut scene at beginning with corrupt sound
1.12.0dWindows 10 x64 (Spring Update)EURAMD FX-8320E @3.6GhzNVidia GTX 1060 6GB SCNeimex2325-30 (45-60)PlayableCut scene at beginning have corrupt sound, In the game its present a slow motion that happen because the fps drop to 30fps or less, but in my couse is present in 30-40fps, this if the option: GPUBufferCacheAccuracy = 0, if change this value to 1, the fps rate is 45-60fps, but have visual gliches. Amd cpu always...
1.13
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.13.1dWindows 10EURIntel Core i5 7400 @ 3GHzNVidia GTX 1060 6GBSquesh20-60RunsAt least on what is considered to be mid-range hardware, the game is almost unplayable. More demanding levels later in the game suffer performance-wise, and picking up a buddy results in abysmal frame rates in later stages (sometimes in the 20's).
1.15
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.15.0eWindows 7 Ultimate x64USAIntel Core i7 6700k @ 4GHzNVidia GTX 1070ti 8GBBillcox30-60PlayableCemuHook, Shader Cache, 1080p Graphics pack etc. Majority of the game runs at 60fps, can drop to between 40 and 50 depending on the level, particularly more demanding levels with lots going on (i.e. Cliffside Slide). Last boss unfortunately played at 25-30fps. Definitely playable throughout albeit with some fps ups and downs. Bizarre bug where it wouldn't recognise directional movement on Wii U GamePad input but it would on Pro Controller. Funky's Shop can also fail to load sometimes (seems to be random). Pretty good overall and definitely worth playing!
1.15.2Windows 10EUIntel Core i5 4670k @ 4.2GHznVidia GTX 1060 6GBchriztr60PlayableAfter the recent optimization of the GPU Buffer it's back at full speed everywhere when compared to previous builds.
1.15.2dWindows 10USAIntel Core i3 4150 @ 3.50GHznVidia GTX 1050 2GBkdesktop50-60PlayableI finished the whole main story. 99% of the time gets 60fps, some areas drop to 50fps. There are minor flaws in the Background on certain levels, nothing that prevents gameplay
1.15.10Windows 10 ProUSAAMD Ryzen 2600 @ 3.4GHzNVidia GTX 1070Ti 8GBPolarIceCaps57-60PlayableVideo Playback works perfectly, runs at 60FPS majority of the time with a few drops here and there. Works with Low Cache Accuracy too.
1.16
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.16.1Windows 10USAAMD FX-8320ENVidia GTX 1060 6GBPickleRick!60PlayableMode Vulkan - Has glitched pick-ups
1.16.1Windows 10 x64 1909USAAMD Ryzen 5 2600XNVidia GTX 660 2GBJaleSwiftpaw60RunsOpenGL: Game freezes after a few minutes (doesn't crash, just freezes), Vulkan: Freezes on loading screen. Perhaps this game doesn't work with older GPUs.
1.16.1Windows 10 x64 1909EU v17AMD 2700X DDR4 16GoNVIDIA GTX970 (Driver 441.66)Xetron460PlayableMode Vulkan - Works Great (No test before 1.16.1 & OpenGL) - no crash but big glitchs with bananas & coins - Game Time = 1h
1.17
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.17.1Windows 10 x64 1909EU v17AMD 2700X DDR4 16GoNVIDIA GTX970 (Driver 441.87)Xetron460PlayableMode Vulkan - crash in level 1-3 and always big glitchs with bananas & coins - Game Time = 0.5h

Mode OpenGL Perfect No crash no glitch.

1.19
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.19.1bWindows 10 x64 1909EU v17AMD 2700X DDR4 16GoNVIDIA GTX970 (Driver 442.19)Xetron460PlayableMode Vulkan - Always big glitchs with bananas & coins

Mode OpenGL - Perfect - No crash no glitch.

1.19.3Windows 10 x64 1909USA v2Intel Xeon E5450 DDR2 8GbAMD R9 380x (Driver 20.5.1)pawhtiobo60PlayableMode Vulkan - Almost perfect, with GPU buffer cache accurracy set to high - Game Time = 1.0h

Mode OpenGL - Perfect - No crash no glitch (a bit slow in my machine, only 30~40FPS).
*Needs Cemuhook H264 enabled, to the videos to be played, no need to use the past workarrounds.

1.21
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.21.1Windows 10EUIntel i5 9600k @ 4.88GHzAMD RX 580 8GBchrissie60PlayableClose to perfect but I need more playtime to be sure.

Played with Vulkan and async compile enabled.

1.21.1Windows 10 2004EUAMD Ryzen 1700AMD 5700XT 8GBnexin60PerfectPerfect with Vulkan for half of the game, I'll update you when finished.

Donkey Kong Country Tropical Freeze Wii U Iso

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